Post by Matilda on Nov 3, 2017 22:51:52 GMT
I've now read DT 2, which came out this week. There are two stories featuring Scrooge, Donald and Della adventuring together. No sign or mention of HDL. No explicit word that these are flashbacks. Just above the title of each story there is this text: "Awesome exploits and quests for rare and wonderful artifacts culled from foreboding terrain and forbidden lands! These are our journeys, these are: The Daring Adventures of Scrooge, Donald and Della Duck!" Aside from that, there's no attempt to fit these stories into a timeline with respect to the "present day" of the DuckTales episodes. Presumably, All Will Be Revealed as HDL discover the hidden truth of their mother's story in the DuckTales present day, and that "All" will include an explanation of when Scrooge, Della and Donald adventured together and what happened to take her out of the picture.
I enjoyed the first story, Monteplumage--liked Della as a character, liked the interplay between her and Donald. Della seems like she could be the mother of the HDL I know...or of the HDL of DuckTales 2017. The story made me laugh, and all three characters felt true to life, as I would imagine their life. That is, putting aside the question of whether Scrooge could have adventured with the adult Della and Donald...not in Rosa's version of Scrooge's life, which I accept for the classic comics world, aka "real Duckburg." But I'm OK with that happening in the DuckTales universe. One minor, odd thing: on p. 5, panel 3, Scrooge says "When we manage to get three of the same color, we'll be rewarded...." but the shapes-in-squares on the wall are all shown as the same color. Were the colorists not reading the dialogue there? The art makes me think that the dialogue should say "three of the same shape." The story's final two panels are cute.
The second story, Viking at the Door, didn't work for me. The whole conceit of the refrigerating sheep and the set-up of the Vikings in the desert was just too weird, too "off" to work for me even as a funny fantasy story. And why are they going to Iceland at the end? Never explained. And the final panel here did not strike me as cute or funny--it didn't fit with the conceit of the refrigerating power, and it doesn't make sense where the sheep went, if it wanted to get away from heat!
It's difficult to achieve a good adventure story in ten pages. The first one did this rather well, though it could have benefited from at least a couple more pages. The second one was just bizarre and unsatisfying to me.
The two stories in issue #0 both had a very similar pattern, as others have pointed out, especially the way they ended with respect to Donald. The two stories in this issue also both treat Donald similarly: he is magicked into an unfortunate state, and the story ends with him still stuck in that state. It seems to me like you'd want to avoid doing that twice in one comic.
I enjoyed the first story, Monteplumage--liked Della as a character, liked the interplay between her and Donald. Della seems like she could be the mother of the HDL I know...or of the HDL of DuckTales 2017. The story made me laugh, and all three characters felt true to life, as I would imagine their life. That is, putting aside the question of whether Scrooge could have adventured with the adult Della and Donald...not in Rosa's version of Scrooge's life, which I accept for the classic comics world, aka "real Duckburg." But I'm OK with that happening in the DuckTales universe. One minor, odd thing: on p. 5, panel 3, Scrooge says "When we manage to get three of the same color, we'll be rewarded...." but the shapes-in-squares on the wall are all shown as the same color. Were the colorists not reading the dialogue there? The art makes me think that the dialogue should say "three of the same shape." The story's final two panels are cute.
The second story, Viking at the Door, didn't work for me. The whole conceit of the refrigerating sheep and the set-up of the Vikings in the desert was just too weird, too "off" to work for me even as a funny fantasy story. And why are they going to Iceland at the end? Never explained. And the final panel here did not strike me as cute or funny--it didn't fit with the conceit of the refrigerating power, and it doesn't make sense where the sheep went, if it wanted to get away from heat!
It's difficult to achieve a good adventure story in ten pages. The first one did this rather well, though it could have benefited from at least a couple more pages. The second one was just bizarre and unsatisfying to me.
The two stories in issue #0 both had a very similar pattern, as others have pointed out, especially the way they ended with respect to Donald. The two stories in this issue also both treat Donald similarly: he is magicked into an unfortunate state, and the story ends with him still stuck in that state. It seems to me like you'd want to avoid doing that twice in one comic.