Post by Hector on Jan 18, 2017 0:56:27 GMT
One of Barkses last stories. If it is true that a creator presents his best pieces of work towards the end of his career, then, this story
is probably an exception. However, ''Swamp of no return'' has also a weird, extremely rare trait; it begins in an amazing fashion and
declines in quality in the proccess.
But, let's view it from the beginning (SPOILERS ALERT). A scientist (surprisingly, not Gyro!) invents a black box that shoots waves which
can transmit huge amounts of knowledge to one's mind in an instant. The problem is it also causes amnesia. To fix that disadvantage, the
scientist needs someone with a lot of money to invest. So, whose help will he ask? Well, there are like... one rich person in Duckburg, it
hardly takes a genius to guess it will be Scrooge Mc Duck. The feathery tycoon happily agrees (not so much for humanistic reasons, but
because he sees the potential to make an even greater bundle of cash out of this).
Unfortunately, a pig faced spy from Brutopia wants the invention the way it is, so that the oppressed residents of his country will stop
trying to escape the country and whining all the time about having to work non stop (i guess Brutopia is the Disney version of North
Korea). Alas, he steals it and uses it against both the scientist and Scrooge, implanting in their minds the desire to exile themselves to
a swamp no sane person would normally go.
Donald, the last person who saw uncle Scrooge, starts investigating, but the spy finds out and shoots him with the boxes waves as well.
Fortunately, he does not know about the nephews' existence. The nephews accompany their uncle to the swamp, with a helicopter, hoping
to discover what caused Donald's strange behaviour. By the time Scrooge, Donald and the scientist have recovered from their temporary
amnesia, the helicopter is stuck in the mud, so the whole crew seems doomed to live a not so glamorous life in that freaky place. Meanwhile,
the brutopian spy decided to use the invention to conquer the world himself instead of reporting it to his superiors.
Up to this point, everything was fine. I was excited and eager to see how Barks would get his beloved feathery heroes out of that mess.
Yet, here is what happened next. A pack of helicopters arrived, driven by random people whom the mad wielder of the black box decided to
exile to that specific swamp for no apparent reason, thus, giving the main characters the means to escape the situation he tangled them
into in the first place. Seriously? I mean, did he never consider that, once all those random persons recovered, they could perfectly ride
their helicopters back home?
And what was his ''ingenious'' plan to conquer the world? Just wandering the streets and randomly causing amnesia to people? That was a
hasty and weak plan to take over the world, my pink skinned spy. You should have seen this failing. Even the final solution to the drama
(Scrooge accidentally turning into a shooter after being brainwashed again and then breaking the box with a gun) was too random.
Here's my advice, kids. Read the first three quarters (18 pages) of the story, then write the ending yourself.
Rating: 6/10
is probably an exception. However, ''Swamp of no return'' has also a weird, extremely rare trait; it begins in an amazing fashion and
declines in quality in the proccess.
But, let's view it from the beginning (SPOILERS ALERT). A scientist (surprisingly, not Gyro!) invents a black box that shoots waves which
can transmit huge amounts of knowledge to one's mind in an instant. The problem is it also causes amnesia. To fix that disadvantage, the
scientist needs someone with a lot of money to invest. So, whose help will he ask? Well, there are like... one rich person in Duckburg, it
hardly takes a genius to guess it will be Scrooge Mc Duck. The feathery tycoon happily agrees (not so much for humanistic reasons, but
because he sees the potential to make an even greater bundle of cash out of this).
Unfortunately, a pig faced spy from Brutopia wants the invention the way it is, so that the oppressed residents of his country will stop
trying to escape the country and whining all the time about having to work non stop (i guess Brutopia is the Disney version of North
Korea). Alas, he steals it and uses it against both the scientist and Scrooge, implanting in their minds the desire to exile themselves to
a swamp no sane person would normally go.
Donald, the last person who saw uncle Scrooge, starts investigating, but the spy finds out and shoots him with the boxes waves as well.
Fortunately, he does not know about the nephews' existence. The nephews accompany their uncle to the swamp, with a helicopter, hoping
to discover what caused Donald's strange behaviour. By the time Scrooge, Donald and the scientist have recovered from their temporary
amnesia, the helicopter is stuck in the mud, so the whole crew seems doomed to live a not so glamorous life in that freaky place. Meanwhile,
the brutopian spy decided to use the invention to conquer the world himself instead of reporting it to his superiors.
Up to this point, everything was fine. I was excited and eager to see how Barks would get his beloved feathery heroes out of that mess.
Yet, here is what happened next. A pack of helicopters arrived, driven by random people whom the mad wielder of the black box decided to
exile to that specific swamp for no apparent reason, thus, giving the main characters the means to escape the situation he tangled them
into in the first place. Seriously? I mean, did he never consider that, once all those random persons recovered, they could perfectly ride
their helicopters back home?
And what was his ''ingenious'' plan to conquer the world? Just wandering the streets and randomly causing amnesia to people? That was a
hasty and weak plan to take over the world, my pink skinned spy. You should have seen this failing. Even the final solution to the drama
(Scrooge accidentally turning into a shooter after being brainwashed again and then breaking the box with a gun) was too random.
Here's my advice, kids. Read the first three quarters (18 pages) of the story, then write the ending yourself.
Rating: 6/10