Giorgio Cavazzano... and the artists influenced by his style
Aug 30, 2018 13:38:45 GMT
Orora, Monkey_Feyerabend, and 1 more like this
Post by RobbK1 on Aug 30, 2018 13:38:45 GMT
On the other side - sorry for keeping this off-topic - I do not want to be the one who accuses Egmont editors to impose a certain style. I have no proof of that. I have no idea of what they do, say or think. I wonder if Ramapith and RobbK1 , as direct collaborators of Egmont at some point of their careers, are willing (or are allowed) to shed some light on it.
When I started with Oberon in the 1980s, Eddie van Schuylenburg, the art editor, told all new artists, and writers (who were required to draw storyboards), that they were to keep the characters' figures "on model". They were to be based on Carl Barks' and other Disney Animation artists' model sheets drawn up in the 1940s and 1950s. They handed out Disney Animation Studio and Barks' Disney Comics model sheets of the various characters to artists that asked for them. There were both Barks and Strobl-drawn model sheets handed out for "The Ducks". The Mouse Universe model sheets I saw were Disney Animation Studio production sheets. I, myself, didn't ask for copies of model sheets for the ancillary characters, such as Bre'r Rabbit or The Big Bad Wolf/L'il Bad Wolf, so I don't know if they gave Disney Animation Model Sheets from "Song of The South and the corresponding Silly Symphonies sheets for those, or made up their own from finished pages of published US Western Publishing comic books.
So, it is clear that The Dutch Disney Comics editors, in the 1980s, did NOT impose a very strict drawing style on their artists. The style range allowed was wide enough to vary from Barks, through the "Disney Animation Ducks", to that of Tony Strobl. Mickey had to be reasonably close to the 1940s Disney Animation model, but had to be clothed like the late '40s Gottfredson, or Murry comic book style, having Mickey wear long pants and a shirt.
When I started writing stories for Danish Gutenberghus, in 1989, my editor told me to model my Duck stories after those of Carl Barks. I didn't deal with an art editor, because we were not required to draw storyboard drawings (even though I always did). But, I do know that the artists were instructed to keep the characters "on model" (which, for "The Ducks" must have been within a similar range to that used by The Dutch Franchise, based on Barks and Studio model sheets). That was due to the fact that The Disney comic book publishing franchises in foreign countries were required by contract to have their own produced stories and magazine cover drawings' main characters be "on model". I assume that they were given copies of the model sheets I described above, to disseminate to their own artists.
So, you see, that there was no strict, narrow drawing style imposed on artists by the individual national franchise office, that would dictate a style by all their contracted artists that would result in all their production art looking like that of one artist, like Barks, Cavazzano, or any other individual. They just were required to use the clothing scheme and keep the body parts the proper proportions, and not distort the figures "e.g. they had to be recogniseable as the particular "comic book character" they were trying to portray".
I don't know what is told to newly-contracted artists by any of the different currently-producing Disney Franchises now, or in recent years, but, I suspect it is a similar policy, given the great variation in styles that have been allowed to be printed.